This constructor works similar to cloneObject() but it allows to extend
Object3D and still use the static methods from Loader/Primitives by
adding a call to super(Object3D) in the constructor of your class.
This constructor works similar to cloneObject() but it allows to extend
Object3D and still use the static methods from Loader/Primitives by
adding a call to super(Object3D) in the constructor of your class.
jPCT 1.11+ features a fixed 3DS-loader, but the fix is based on
experience, not on file format specs, because they were all different and
inconsistent.